Renovation! Watch for falling links! Renovation!

What follows explains what happens during TacOps email play, but it may not make sense <grin> because of the simultaneous nature of actual game play. The actual doing of it is simpler than the explanation.

Concept/linear steps of email play...

[This example shows the unlikely case where neither player starts a game with his opponents setup orders already in hand and the unlikely case where play continues over several turns without either player ever finding himself in possession of two new sets of his opponent's orders.]

Monday 7:00 pm: US player starts a new game and does his unit setup - sends "PBM Orders US T01".

Monday 7:00 pm: OP player starts a new game and does his unit setup - sends "PBM Orders OP T01".

Tuesday 7:00 pm: US player starts from last saved game. US player reads "PBM Orders OP T01", does combat phase 1, does his orders phase 2, sends "PBM Orders US T02".

Tuesday 7:00 pm: OP player starts from last saved game. OP player reads "PBM Orders US T01", does combat phase 1, does his orders phase 2, sends "PBM Orders OP T02".

Wednesday 7:00 pm: US player starts from last saved game. US player reads "PBM Orders OP T02", does combat phase 2, does his orders phase 3, sends "PBM Orders US T03".

Wednesday 7:00 pm: OP player starts from last saved game. OP player reads "PBM Orders US T02", does combat phase 2, does his orders phase 3, sends "PBM Orders OP T03".

The cycle continues as above.

===========

[This example shows how the sequence becomes non linear (likely the usual case) because the players get into a situation where they usually find two new sets of their opponents orders in their mailbox at the same time.]

Monday early: OP player starts a new game, does his unit setup, and then sends PBM Orders OP T01. OP player does not yet have US orders so he shuts down.

Monday late: US player receives "PBM Orders OP T01" in his mailbox. US player starts a new game and does his unit setup and then sends "PBM Orders US T01". Since he already has the first OPFOR orders file in hand, the US player then reads "PBM Orders OP T01", does combat phase 1, does his orders phase 2, and then sends "PBM Orders US T02". Note that in this case, the US player will actually send two seperate orders files in one session - "PBM Orders US T01" and "PBM Orders US T02".

Tuesday early: OP player starts from last saved game. OP player reads "PBM Orders US T01", does combat phase 1 (note that the results of this combat phase will be identical to the combat action seen by the US player on Monday), does his orders phase 2, and then sends "PBM Orders OP T02". OP player then reads "PBM Orders US T02", does combat phase 2, does his orders phase 3, and then sends "PBM Orders OP T03". Note that in this case, the OP player will actually send two seperate orders files in one session - "PBM Orders OP T02" and "PBM Orders OP T03".

Tuesday late: US player starts from last saved game. US player reads "PBM Orders OP T02", does combat phase 2, does his orders phase 3, and then sends "PBM Orders US T03". US player then reads "PBM Orders OP T03, does combat phase 3, does his orders phase 4, and then sends "PBM Orders US T04". Note that in this case, the US player will actually send two seperate orders files in one session - "PBM Orders US T03" and "PBM Orders US T04".

The cycle continues as above.


Netscape HTML Checked! January 22, 1995 - Robert Lentz (ralentz@ralentz.com)

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