Renovation! Watch for falling links! Renovation!

TacOps Scenario Disk One - Scenario Descriptions.

Disk Summary: 16 differently named scenarios - with variants the total scenario count is 49. Six new maps: 1 small size wooded map with a fenced camp in the center, 3 medium sized desert maps, 1 large desert map, and 1 large European heavily wooded and industrialized map.


Task Force Anderson - Scenario time limit: 60 minutes

SUMMARY: Meeting engagement, both sides must seize the same objective, USMC Light Armored Infantry Battalion vs an OPFOR reinforced Motorized Rifle Battalion (BMP). 60 minutes. Uses old Map01.

SITUATION: A USMC Light Armored Infantry Battalion (+) and an OPFOR Motorized Rifle Battalion (BMP)(+) are racing toward the same objective. The USMC battalion is now 10 kilometers West the objective. The OPFOR battalion is 10 Kilometers East of the objective.

MISSIONS: USMC - Occupy and have cleared Objective A of all enemy forces at the end of 60 minutes. OPFOR - Occupy and have cleared Objective A of all enemy forces at the end of 60 minutes. Admin Note: At the end of 60 minutes, whichever side has sole possession of Objective A is the winner. Any other result is a draw.


Task Force Arsenault - Scenario time limit: 60 minutes

SUMMARY: Meeting engagement, both sides must seize the same objective, US Army battalion sized Task Force vs OPFOR reinforced Motorized Rifle Battalion (BMP). Uses a new, large, industrialized and heavily wooded map. Battle starts with both forces nose to nose and with their scouts already firing at each other. US and OPFOR always begin the game from the same, "locked" setup. Uses new, large, industrialized and heavily wooded map. 60 minutes.

SITUATION: A US Army battalion sized Task Force and an OPFOR Reinforced Motorized Rifle Battalion (BMP) are approaching the same small oil and gas refinery - Objective A - from opposite sides. Both units were sent to determine the status of the refinery and neither force was aware of the other's presence until their scouts simultaneously fired on each other. The scenario starts with that initial exchange.

MISSIONS: US - Clear and occupy Objective A. OPFOR - Clear and occupy Objective A. Admin Note: The winner is the side that is the sole occupant of Objective A at the end of 60 minutes. Any other result is a draw.


Task Force Fenwick - Scenario time limit: 60 minutes

SUMMARY: US raid, US Army Air Assault Battalion in a heliborne, punitive raid against a company sized terrorist training camp with later defense against a reinforcing battalion. US must enter and clear 5 small objectives, occupy one of them for 20 minutes, and then extract at least 50 percent of the original force in the face of steadily increasing OPFOR reinforcements. Features US sniper and recon teams that can be secretly set up anywhere on the map. Uses a new medium sized, moderately wooded map. 60 minutes.

SITUATION: With minimum notice, a US Army Air Assault Battalion has been tasked to stage a heliborne, punitive raid against a terrorist training camp. The camp's host nation has steadfastly denied supporting international terrorism and maintains that the facility is simply one of its regular army garrisons. In addition to destroying the camp, the Air Assault Battalion must thoroughly search its buildings to obtain irrefutable evidence of its true nature, and to possibly capture terrorist leaders for subsequent public trial. Terrorists and OPFOR military personnel inside the camp comprise the equivalent of a reinforced light infantry company. The camp has no heavy antiaircraft artillery but shoulder fired SA16s are plentiful. A regular OPFOR army platoon with a few BTR armored personnel carriers is billeted in a small village just outside the facility. A regular OPFOR army garrison is located only a few kilometers East of the camp and a Motorized Rifle Battalion can reinforce the camp in about twenty minutes. For several days four US recon/sniper teams have been reconnoitering the perimeter of the camp and they are now in position to support the air assault. The Army air assault force is now enroute to the camp.

MISSIONS: US - Enter and clear Objectives A through E, occupy Objective E for 20 minutes, then exit at least 50 percent of original force. OPFOR - Defend Objectives A through E, attrit the US force, and prevent its extraction. Admin Note 1: OPFOR wins at the end of 60 minutes if the US has not at some point in the game entered and cleared each of the objectives, has not occupied Objective E for 20 minutes, and or does not exit 50 percent of his original force. It is not necessary for the US player to keep a unit in any objective other than Objective E once it has been simultaneously occupied by a US unit and cleared of any enemy unit. Objective E must be occupied for 20 minutes. Admin Note 2: US sniper and recon teams may be positioned anywhere on the map during the setup turn except inside the fence line of the camp. Admin Note 3: OPFOR tanks, vehicles, and weapons should not have thermal sights or advanced ammunition in this scenario. Admin Note 4: OPFOR's on map units always begin the game in the same positions and are visible to the US player during the setup turn. This simulates the likelihood that US intelligence and the predeployed recon/sniper teams would be able to provide exact locations for garrison and security forces near the objective. OPFOR's off map units may enter anywhere along the eastern map edge. Admin Note 5: The small squares located in the top left corner and in the lower left corner of the map represent distant off map safe areas in which US helicopters can shelter while waiting to return to extract the landing force. The US player should only place "off map" units in these squares. The OPFOR player should not enter or attack these squares. In solitaire games, the computer opponent will not intentionally attack these squares as long as the helos in them are not at medium altitude.


Task Force Davis - Scenario time limit: 60 minutes

SUMMARY: Desert battle. US point defense, first one then two US Army Armored Cavalry Troops must hold three key bridges deep in enemy territory against an attacking OPFOR Motorized Rifle Battalion (BMP). Uses a new medium sized, desert map, heavily mazed with wadis. 60 minutes.

SITUATION: A US Army Armored Cavalry Troop has occupied three key bridges over a wadi complex, deep in enemy territory. Their mission is to hold these bridges for the rest of the division, approximately one hour behind them. OPFOR is aware of this incursion, and is mounting a counterattack to retake the bridges, before the US armored division can arrive. A second US Armored Cavalry Troop with helicopter support is on the way as reinforcements for the defense.

MISSIONS: US - Clear and occupy Objective A. US wins if there are no OPFOR units inside Objective A at the end of 60 minutes. OPFOR - Clear and occupy Objective A. OPFOR wins if there are no US units inside Objective A at the end of 60 minutes. Admin Note 1: Dark brown desert is high ground for LOS and clear terrain for movement. Admin Note 2: Light brown desert is wadi, low ground for LOS and light rough terrain for movement. Admin Note 3: The terrain immediately around each bridge is filled with stone, metal, and concrete debris from several generations of earlier bridges. LOS is very unpredictable in the vicinity of each bridge. Bridges and nearby terrain are low ground for LOS, town and rough for defensive benefits, and road or rough terrain for movement.


Task Force Hoeft 1 through 8 - Scenario time limit: 120 minutes

SUMMARY: Desert battle. Meeting engagement leading to US defense. A US Army battalion sized Task Force (balanced Armor and Mech Infantry) vs advancing OPFOR Motorized Rifle Regiment. US starts from off the West edge of map and must first find the OPFOR columns. Eight variants. Uses new, large, industrialized desert map. 120 minutes.

Task Force Hoeft is presented as a series of eight scenarios. The US force is the same in each scenario, however OPFOR has a different map entry schedule or march order in each scenario. The less extended the OPFOR march order, the more difficult the US mission will be. Also, the OPFOR regiment is mounted in BTR infantry fighting vehicles in the first four scenarios in the series, while harder BMPs are used in the last four. Thus Task Force 4 is more difficult for the US player than Task Force 1 and Task Force 8 is far more difficult.

Task Force Hoeft 1

SITUATION: US - Desert battle. A US Army battalion sized Task Force (balanced Armor and Mech Infantry) is located just off the Western edge of the map and is moving East to locate and block an advancing OPFOR Motorized Rifle Regiment (BTR). OPFOR - A Motorized Rifle Regiment (BTR) is located just off the eastern edge of map and is moving West. OPFOR is deployed in an extended regimental column with battalions in column in a standard approach march configuration. Regimental reconnaissance elements are expected to cross the Eastern edge of the map at about 0700. The 1st Motorized Rifle Battalion should cross the eastern edge of the map around 0712. The 2nd Motorized Rifle Battalion is about 30 minutes behind the 1st, and the 3rd is about five minutes behind the 2nd.

MISSIONS: US - Locate and block OPFOR advance. Prevent exit of at least 80 percent of the enemy force across western edge of the map. OPFOR - Penetrate US forward defense. Exit at least 20 percent of original force across western edge of the map.

Task Force Hoeft 2

SITUATION: OPFOR - A Motorized Rifle Regiment (BTR). OPFOR is deployed with one battalion forward and two battalions back. Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. Lead elements of the 1st Motorized Rifle Battalion cross the eastern edge of the map around 0708. The 2nd and 3rd Motorized Rifle Battalions are about 30 minutes behind the 1st.

Task Force Hoeft 3

SITUATION: OPFOR - A Motorized Rifle Regiment (BTR). OPFOR is deployed with two battalions forward and one battalion back. Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. Lead elements of the 1st and 2nd Motorized Rifle Battalions cross the eastern edge of the map around 0710. The 3rd battalion is about 30 minutes behind the first two.

Task Force Hoeft 4

SITUATION: OPFOR - Motorized Rifle Regiment (BTR). OPFOR is deployed with three battalions on line. Regimental reconnaissance elements are cross the Eastern edge of the map at about 0700. Lead elements of the 1st, 2nd, and 3rd Motorized Rifle Battalions cross the eastern edge of the map around 0710.

Task Force Hoeft 5

SITUATION: OPFOR - A Motorized Rifle Regiment (BMP). OPFOR is deployed in an extended regimental column with battalions in column in a standard approach march configuration. Regimental reconnaissance elements are cross the Eastern edge of the map at about 0700. The 1st Motorized Rifle Battalion crosses the eastern edge of the map around 0712. The 2nd Motorized Rifle Battalion is 30 minutes behind the 1st, and the 3rd is five minutes behind the 2nd.

Task Force Hoeft 6

SITUATION: OPFOR - A Motorized Rifle Regiment (BMP). OPFOR is deployed with one battalion forward and two battalions back. Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. Lead elements of the 1st Motorized Rifle Battalion cross the eastern edge of the map around 0708. The 2nd and 3rd Motorized Rifle Battalions are about 30 minutes behind the 1st.

Task Force Hoeft 7

SITUATION: OPFOR - Motorized Rifle Regiment (BMP). Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. Lead elements of the 1st and 2nd Motorized Rifle Battalions cross the eastern edge of the map around 0710. The 3rd battalion is about 30 minutes behind the first two.

Task Force Hoeft 8

SITUATION: OPFOR - Motorized Rifle Regiment (BMP). Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. Lead elements of the 1st, 2nd, and 3rd Motorized Rifle Battalions cross the eastern edge of the map around 0710.


Task Force Hurley 1 and 2 - Scenario time limit: 50 minutes

Task Force Hurley 1

SUMMARY: Desert battle. US must seize, clear, and occupy a crossroads town plus exit some of its force off East edge of map. US Army battalion-sized, mechanized task force vs first a company and then an OPFOR Tank Battalion. Features an inclement weather visibility limit (heat shimmer in this case) of 2000 meters for both eye and thermal sighting. Uses a new medium sized, desert map with a central town, a couple of long wadis, and a sand berm.

SITUATION: A US Army battalion-sized, mechanized task force has been given the mission of occupying a crossroads town near a dry wadi, and then pushing on to the east. OPFOR defenses in the vicinity of the town are limited to a reinforced infantry company (motorized), but do include some state-of-the-art antitank missiles, and the defenders are entrenched. An OPFOR tank battalion is currently located just off the map to the east, and can be expected to reinforce the OPFOR defenses during the engagement.

MISSIONS: US Army - Enter, clear, and hold Objective A, and exit at least 30 percent of original force off the east map edge. OPFOR - Defend and hold Objective A, attrit the US force, and prevent its exit. Admin Note 1: Opfor wins if it has any unit in the town at the end of 50 minutes, or if the US has not exited at least 30 percent of its original force. Admin Note 2: Due to “heat shimmer” caused by the high temperatures on the flat desert ground, the maximum visibility range is 2000 meters for both visual and thermal sighting systems. Admin Note 3: The dark stripe running North to South near the East edge of map is a man-made sand berm. The berm is the same elevation as nearby terrain, but it is a line of sight block (new feature). Admin Note 4: Entrenchments may not be put in the town. Admin Note 5: Bridges are high ground for LOS and road terrain for movement. Admin Note 6: Dark brown desert is high ground for LOS and clear terrain for movement. Admin Note 7: Left (western) wadi is low ground for LOS and clear terrain for movement. Admin Note 8: Center wadi is low ground for LOS and very rough going for movement.

Task Force Hurley 2

Same as Task Force Hurley 1 except the OPFOR company in the vicinity of the town is equipped with BMPs.


Task Force Kaye 1 through 8 - Scenario time limit: 120 minutes

SUMMARY: Meeting engagement leading to US defense. A US Marine Mechanized Battalion Task Force vs advancing OPFOR Motorized Rifle Regiment. US starts from off the West edge of map and must first find the OPFOR columns. Eight variants. Uses new, large, industrialized and heavily wooded map. 120 minutes.

[Note: Task Force Kaye is presented as a series of eight scenarios. The US force is the same in each scenario, however OPFOR has a different map entry schedule or march order in each scenario. The less extended the OPFOR march order, the more difficult the US mission will be. Also, the OPFOR regiment is mounted in BTR infantry fighting vehicles in the first four scenarios in the series, while harder BMPs are used in the last four. Thus Task Force 4 is more difficult for the US player than Task Force 1 and Task Force 8 is far more difficult.]

Task Force Kaye 1

SITUATION: US - A US Marine Mechanized Battalion Task Force is located just off the Western edge of the map and is moving East to locate and block an advancing OPFOR Motorized Rifle Regiment (BTR). OPFOR - A Motorized Rifle Regiment (BTR) is located just off the eastern edge of map and is moving West. OPFOR is deployed in an extended regimental column with battalions in column in a standard approach march configuration. Regimental reconnaissance elements are expected to cross the Eastern edge of the map at about 0700. The 1st Motorized Rifle Battalion should cross the eastern edge of the map around 0712. The 2nd Motorized Rifle Battalion is about 30 minutes behind the 1st, and the 3rd is about five minutes behind the 2nd.

MISSIONS: US - Locate and block OPFOR advance. Prevent exit of at least 80 percent of the enemy force across western edge of the map. OPFOR - Penetrate US forward defense. Exit at least 20 percent of original force across western edge of the map.

Task Force Kaye 2

SITUATION: OPFOR - Motorized Rifle Regiment (BTR). OPFOR is deployed with one battalion forward and two battalions back. Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. Lead elements of the 1st Motorized Rifle Battalion cross the eastern edge of the map around 0708. The 2nd and 3rd Motorized Rifle Battalions are about 30 minutes behind the 1st.

Task Force Kaye 3

SITUATION: OPFOR - Motorized Rifle Regiment (BTR). OPFOR is deployed with two battalions forward and one battalion back. Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. Lead elements of the 1st and 2nd Motorized Rifle Battalions cross the eastern edge of the map around 0710. The 3rd battalion is about 30 minutes behind the first two.

Task Force Kaye 4

SITUATION: OPFOR - Motorized Rifle Regiment (BTR). Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. Lead elements of the 1st, 2nd, and 3rd Motorized Rifle Battalions cross the eastern edge of the map around 0710.

Task Force Kaye 5

SITUATION: OPFOR - Motorized Rifle Regiment (BMP). OPFOR is deployed in an extended regimental column with battalions in column in a standard approach march configuration. Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. The 1st Motorized Rifle Battalion cross the eastern edge of the map around 0712. The 2nd Motorized Rifle Battalion is about 30 minutes behind the 1st, and the 3rd is about five minutes behind the 2nd.

Task Force Kaye 6

SITUATION: OPFOR - Motorized Rifle Regiment (BMP). OPFOR is deployed with one battalion forward and two battalions back. Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. Lead elements of the 1st Motorized Rifle Battalion cross the eastern edge of the map around 0708. The 2nd and 3rd Motorized Rifle Battalions are about 30 minutes behind the 1st.

Task Force Kaye 7

SITUATION: OPFOR - Motorized Rifle Regiment (BMP). OPFOR is deployed with two battalions forward and one battalion back. Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. Lead elements of the 1st and 2nd Motorized Rifle Battalions cross the eastern edge of the map around 0710. The 3rd battalion is about 30 minutes behind the first two.

Task Force Kaye 8

SITUATION: OPFOR - Motorized Rifle Regiment (BMP). Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. Lead elements of the 1st, 2nd, and 3rd Motorized Rifle Battalions cross the eastern edge of the map around 0710.


Team Kelley 1 through 8 - Scenario time limit: 120 minutes

SUMMARY: US nightmare. Outnumbered ten to one, a heavily attrited US tank heavy company team must retreat 25% of its force off the map while delaying an OPFOR Motorized Rifle Regiment for two hours. Uses new, large, industrialized and heavily wooded map. 120 minutes.

Note: Team Kelley may initially appear to be a scenario so familiar as to not be worth bothering with. Don't be mislead - it is actually a real nightmare situation for the US. Not only is the small US force outnumbered ten to one (rather than the usual three to one), but at least 25% of the US force must survive to cross the West edge of the map. To win, the US player must develop and execute perfectly a tactical plan that avoids almost all direct fire combat.

Team Kelley 1

SITUATION: US - An attrited tank heavy company team is conducting a mobile delaying action. OPFOR - A Motorized Rifle Regiment (BTR) is located just off the eastern edge of map and is moving West. OPFOR is deployed in an extended regimental column with battalions in column in a standard approach march configuration. Regimental reconnaissance elements are expected to cross the Eastern edge of the map at about 0700. The 1st Motorized Rifle Battalion should cross the eastern edge of the map around 0712. The 2nd Motorized Rifle Battalion is about 30 minutes behind the 1st, and the 3rd is about five minutes behind the 2nd.

MISSIONS: US - Delay OPFOR advance. Exit at least 25% of original US forces across Western map edge and prevent exit of at least 60% of the enemy force across western map edge. OPFOR - Penetrate US screen. Exit at least 40% of original force across western edge of the map.

Team Kelley 2

SITUATION: OPFOR - Motorized Rifle Regiment (BTR). OPFOR is deployed with one battalion forward and two battalions back. Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. Lead elements of the 1st Motorized Rifle Battalion cross the eastern edge of the map around 0708. The 2nd and 3rd Motorized Rifle Battalions are about 30 minutes behind the 1st.

Team Kelley 3

SITUATION: OPFOR - Motorized Rifle Regiment (BTR). OPFOR is deployed with two battalions forward and one battalion back. Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. Lead elements of the 1st and 2nd Motorized Rifle Battalions cross the eastern edge of the map around 0710. The 3rd battalion is about 30 minutes behind the first two.

Team Kelley 4

SITUATION: OPFOR - Motorized Rifle Regiment (BTR). Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. Lead elements of the 1st, 2nd, and 3rd Motorized Rifle Battalions cross the eastern edge of the map around 0710.

Team Kelley 5

SITUATION: OPFOR - Motorized Rifle Regiment (BMP). OPFOR is deployed in an extended regimental column with battalions in column in a standard approach march configuration. Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. The 1st Motorized Rifle Battalion cross the eastern edge of the map around 0712. The 2nd Motorized Rifle Battalion is about 30 minutes behind the 1st, and the 3rd is about five minutes behind the 2nd.

Team Kelley 6

SITUATION: OPFOR - Motorized Rifle Regiment (BMP). OPFOR is deployed with one battalion forward and two battalions back. Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. Lead elements of the 1st Motorized Rifle Battalion cross the eastern edge of the map around 0708. The 2nd and 3rd Motorized Rifle Battalions are about 30 minutes behind the 1st.

Team Kelley 7

SITUATION: OPFOR - Motorized Rifle Regiment (BMP). OPFOR is deployed with two battalions forward and one battalion back. Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. Lead elements of the 1st and 2nd Motorized Rifle Battalions cross the eastern edge of the map around 0710. The 3rd battalion is about 30 minutes behind the first two.

Team Kelley 8

SITUATION: OPFOR - Motorized Rifle Regiment (BMP). Regimental reconnaissance elements cross the Eastern edge of the map at about 0700. Lead elements of the 1st, 2nd, and 3rd Motorized Rifle Battalions cross the eastern edge of the map around 0710.


Task Force Marks - Scenario time limit: 60 minutes

SUMMARY: US raid, US Marine Corps Expeditionary Brigade in a heliborne, punitive raid against a company sized terrorist training camp with later defense against a reinforcing battalion. US must enter and clear 5 small objectives, occupy one of them for 20 minutes, and then extract at least 50 percent of the original force in the face of steadily increasing OPFOR reinforcements. Features US sniper and recon teams that can be secretly set up anywhere on the map. Uses a new medium sized, moderately wooded map. 60 minutes.

SITUATION and MISSIONS: Similar to Task Force Fenwick but with a US Marine Corps Expeditionary Brigade.


Task Force Mizokami 1, 2, and 3 - Scenario time limit: 240 minutes (4 hours).

SUMMARY: "Monster" four hour scenario. US Brigade consisting of an Armored Cavalry Regiment (-) and two Airborne Battalions (Air Assault) vs two and a half OPFOR Regiments. Starts with an air assault by two US battalions to clear five scattered objectives in a valley defended by numerous small light infantry units. Action builds with the arrival an hour later of an OPFOR Motorized Rifle Battalion and gets intense at the two hour point with the simultaneous entry of the US Armored Cavalry regiment and two OPFOR Motorized Rifle Regiments. Features helos that can lift vehicles and a southern map edge entry point for the US forces. Uses new, large, industrialized and heavily wooded map. 240 minutes (4 hours).

Task Force Mizokami 1

SITUATION: A US Brigade consisting of an Armored Cavalry Regiment (-) and two Airborne (Air Assault) Battalions has successfully penetrated and flanked OPFOR's forward line of troops. The Brigade has swung North and is about to conduct a deep spoiling attack to seize and block a major OPFOR line of communication that runs East to West through an industrialized, gently sloping valley. The valley forms a natural chokepoint for several important roads and rail lines. The valley also contains an airfield, several important factory/warehouse complexes, a POL depot, a railroad repair facility, and a power plant. Garrisoned in the valley is a mixed battalion consisting of small regular army units, reserve light infantry units, and militia units. Each major facility has a permanent, platoon sized detachment of reserve light infantry or militia for local security. US intelligence has pinpointed the garrisons' primary positions, however up to twenty percent of their personnel are often on foot patrol or otherwise away from their facility. A regular army Motorized Rifle Company (BTR) is billeted at the Northeast end of the valley. Its BTRs are the only armor currently in the valley. A Motorized Rifle Battalion (BTR) is encamped fifteen kilometers off the eastern edge of map and can reinforce in one hour. The US Brigade's original intent was to rapidly seize the valley with an air assault. The Armored Cavalry Regiment was to arrive two hours later to set up a deliberate defense. The air assault is underway and has just entered the valley. However, moments ago US intelligence detected two moving Motorized Rifle Regiments about sixty kilometers East of the valley. Signals intelligence indicates that the regiments intend to pass through the valley and then launch an attack through OPFOR's forward line of troops. The Regiments are moving on parallel routes and recon elements of both are expected to reach the Eastern edge of the map in about two hours. The US Brigade must continue its attack.

MISSIONS: US - Clear Brigade objectives A through E. Block the valley. Prevent significant enemy forces from crossing the West edge of the map. OPFOR - Penetrate the US defense. Move at least 40 percent of original force across the Western edge of the map. Admin Note 1: At some point during the action, each US Brigade objective must be cleared. A US Brigade objective is "cleared" if there is no enemy unit inside of it at the end of a combat turn. It does not matter if the US player occupies the objective. It does not matter if OPFOR later reoccupies the objective. Admin Note 2: For a balanced game it is suggested that the US Armored Cavalry Regiment not enter the map at any point East of the 08 Easting grid line.

Task Force Mizokami 2

SITUATION and MISSIONS: Same as Mizokami 1 except the OPFOR Motorized Rifle Battalion that can reinforce in one hour is equipped with BMPs instead of BTRs.

Task Force Mizokami 2

SITUATION and MISSIONS: Same as Mizokami 2 except the OPFOR Motorized Rifle Regiments that reinforce at two hours are both equipped with BMPs.


Task Force Moody 1 through 8 - Scenario time limit: 120 minutes

SUMMARY: Meeting engagement leading to US defense. A US Army battalion sized Task Force (balanced) vs advancing OPFOR Motorized Rifle Regiment. US starts from off the West edge of map and must first find the OPFOR columns. Eight variants. Uses new, large, industrialized and heavily wooded map. 120 minutes.

SITUATION and MISSIONS: Same as Task Force Kaye 1 through 8 except that the US force is a US Army battalion sized Task Force with balanced armor and mech infantry companies.


Task Force Nankervis 1,2, and 3 - Scenario time limit: 240 minutes (4 hours).

SUMMARY: "Monster" four hour scenario. US Marine Corps Brigade consisting of two mechanized Rifle Battalions and two heliborne Rifle Battalions vs two and a half OPFOR Regiments. Starts with a helo assault by two US battalions to clear five scattered objectives in a valley defended by numerous small light infantry units. Action builds with the arrival an hour later of an OPFOR Motorized Rifle Battalion and gets intense at the two hour point with the simultaneous entry of two USMC mechanized Rifle Battalions and two OPFOR Motorized Rifle Regiments. Features helos that can lift vehicles and a southern map edge entry point for the US forces. Uses new, large, industrialized and heavily wooded map. 240 minutes (4 hours).

SITUATION and MISSIONS: Same as Task Force Mizokami 1,2, and 3 except that the US force is a US Marine Corps Brigade consisting of two mechanized Rifle Battalions and two heliborne Rifle Battalions.


Task Force Peterjohn - Scenario time limit: 60 minutes

SUMMARY: Quasi historical Desert Storm battle. "What if" the Iraqis had attacked into Saudi Arabia during the first two weeks of the air campaign? 2-8 Cav Battalion moves to defend Hafar al Batin against an advancing Iraqi reinforced Tank Brigade. This action did not happen during Operation Desert Storm, but could have. In January of 1991 the US 1st Cavalry Division was prepared for this contingency. Features an inclement weather visibility limit (sandstorms in this case) of 2000 meters for both eye and thermal sighting. Uses new medium sized desert map. 60 minutes.

SITUATION: The Coalition air campaign against Iraq began on 17 January 1991. Historically, Iraqi forces did not attempt any large-scale movements during the first two weeks of the air campaign. However, during the Iraqi attack on Khafji which began on January 29, Allied commanders became concerned about a possible Iraqi armored thrust into Saudi Arabia, which would most likely come down the Wadi al Batin and would be aimed at Hafar al Batin and Pipeline Road. Pipeline Road was an essential element of the “Hail Mary” battle plan which the Allies were about to execute, and its loss would have been a significant setback for the Allies. During this time, the 1st Cavalry Division actually moved some distance into new positions, in order to protect Hafar al Batin and Pipeline Road, but the Iraqis did not attack. In an attempt to explore what “might have happened” under a best-case situation for the Iraqis, this scenario presumes that after only one day of air operations, the weather turned bad on 18 January and continued to worsen on 19 January. If that had happened and if strong Iraqi armored forces had seized the opportunity to mount a pre-emptive attack into Saudi Arabia while they were still at full strength and while bad weather kept Allied air power grounded, the battle depicted in this scenario would have occurred. The 2-8 Cav Battalion of the 1st Cavalry Division is now moving into a blocking position, with orders to prevent the Iraqis from taking Hafar al Batin and cutting Pipeline Road, a vital communications artery. Admin Note: Unfavorable weather conditions consisting of alternating rain, wind, and blowing sand limit maximum visual and thermal sighting to 2000 meters.

MISSIONS: US - Prevent enemy occupation of Objective A. OPFOR - Occupy Objective A. Admin Note 1: OPFOR wins if at the end of 60 minutes there is at least one OPFOR unit in Objective A. It does not matter if the US also has a unit in the town. Admin Note 2: Iraqi tanks and ATGMs did not have thermal sights during Desert Storm.


Task Force Taylor - Scenario time limit: 60 minutes

SUMMARY: Meeting engagement, both sides must seize the same objective, USMC Rifle Battalion (Mech)(+) vs an OPFOR reinforced Motorized Rifle Battalion (BMP). 60 minutes. Uses old Map01.

SITUATION and MISSIONS: Similar to Task Force Anderson but with a USMC Rifle Battalion (Mech)(+).


Task Force Tomlinson - Scenario time limit: 60 minutes

SUMMARY: Meeting engagement, both sides must seize the same objective, US Army Mechanized Infantry Battalion vs an OPFOR reinforced Motorized Rifle Battalion (BMP). 60 minutes. Uses old Map01.

SITUATION and MISSIONS: Similar to Task Force Anderson but with a US Army Mechanized Infantry Battalion.


Task Force Zientek - Scenario time limit: 60 minutes

SUMMARY: Meeting engagement, both sides must seize the same objective, US Marine Corps Battalion Task Force (Mech) vs OPFOR reinforced Motorized Rifle Battalion (BMP). Uses a new, large, industrialized and heavily wooded map. Battle starts with both forces nose to nose and with their scouts already firing at each other. US and OPFOR always begin the game from the same, "locked" setup. Uses new, large, industrialized and heavily wooded map. 60 minutes.

SITUATION and MISSIONS: Similar to Task Force Arsenault but with a US Marine Corps Battalion Task Force (Mech).


Netscape HTML Checked! January 22, 1995 - Robert Lentz (ralentz@ralentz.com)

<Macintosh: Recreation | FAQs | Software | Web Utils | Hardware | Web Sites | QuickTime | JLNStuff | Humor | Mailing Lists | Newsgroups | Programming | Unix >
<Robert: Astronomy | Space | Macintosh | Science Fiction | HTML/Web | Sites of Interest | Movies | Misc.>